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Astro Duel is a competitive local multiplayer party game. Rounds are quick and death is sudden. Blast your friends using asteroid-style ships. Run over their helpless bodies for good measure.
Rusty Moyher: Designer
Battle of the Masses is a 3D online multiplayer game. Each team has a planet, the two planets move together during the game. When the planets touch, one absorbs the other. You can absorb enemy players and satellites to grow your planet.
Climb and jump parkour up procedurally generated levels for best time, crystal hunt, local multiplayer, rift support.
Jeremy Cothran: Designer
Manipulate color to explore ancient ruins, bring vegetation to life, and activate mechanical devices. Play as a chameleon exploring an abandoned temple and solve puzzles to learn about the past. In the game, color works as an energy source – bringing life to plants, fluidity to water, or activating mechanical objects. The player uses this knowledge to solve puzzles to move forward and learn about the world.
Cat Musgrove: Designer, Artist
Issam Khalil: Programmer
Ever feel like anything's for nothing?
Austin Adams: Designer
You were born to fly, but you never will. As a butterfly with a torn wing, traverse the land in a way you were never meant to, as you journey to find your place in a world that has rejected you. Your choices will affect your journey as well as the world around you.
Diane Mueller: Designer
"A crime has been committed that could unravel the delicate fabric of Velencia's government. Follow Inquisitor Rysen D'Largo into the intrigue..."
Ghost Shards Inquisitor is a 2D mystery, adventure game set in the high fantasy world of Xale.
Nerd Bomb Studios
Scott Lawson: Producer, Artist, Programmer, Director
Stephanie Southwell: Co-Producer/Art/Marketing
Brittany Higgins: Co-Producer/Writing
Cody Smith: Art
Christina Neese: Music & Sound
Into, or, I Turned My Autobiography Into a Fictional Second-Person Surreal Coming-Out-Of-Age Dramedy and Now My Life Is Happier
Observe two characters, and take part in their dialog and wandering focus, as they come to know each other… or come to know themselves.
Charle Taylor Elwonger: Designer, Developer, Writer
Looty Dungeon is a endless procedural rogue-like dungeon crawler with simple controls and cute characters all with different abilities and stats.
Saam Pahlavan: Artist & Designer
Damon Chandler: Programmer & Designer
Jacob Sawyer: Programmer & Designer
Jocelyn Reyes: Sound Design
Magneta is a fast-paced 2.5D platformer about controlling your character's coefficient of friction. It was created in Unity, and a controller is recommended. Having low friction raises energy depending on velocity, and having high friction uses energy to climb steep slopes.
Wynton Redmond: Designer/Artist
Alex Young: Code/Character Modeler
Christian Weeks: Environment Modeling/Effects
Chi-Chen Lee: Animation/Modeling
Chandler Pobis: Sound
Metacell is a sci-fi thriller being told over five different story arcs, each with its own unique gameplay experience. The first installment, Genesis, is a puzzle game that uses different variations of the match 3 mechanic.
Products for Robots
John Posey III: Designer
Chris Goodrich: A.R.T.
Scott Andrews: Music Dude
Tom DiCeasre: Coder
It is an arcade style pirate themed game where your only goal is to become as rich and powerful as possible. Destroying other ships and sailing over their wrecks will earn you gold that you can use to upgrade your ship back at Pirate Port. Watch out for pirate hunters, they are after the bounty on your head and are quite formidable.
Jeremy Day: Designer
Nurbits is a puzzle game where players apply neuroscience principles to solve puzzles and make music by hooking up computer chips in the brains of the members of a robot band.
Stephen Borden: Project Lead
Jef Freydl: Artist
Brian Ruggieri: Programmer
Dominique Edwards: Artist
Scott Malo: Artist
Some cases of obsessive compulsive disorder won't allow for the individual to leave the room without going through a sequence of events by memory first. Our game puts you in their steps. You must repeat multiple steps in order, by memory, to open the front door of your house.
Nick Compton: Artist
Chris George: Developer
Alex Hollums: Developer
David Phillips: Developer
Pinstripe is a 2D adventure game about an ex-minister named Teddy who must explore Hell in search of his daughter Bo, who has been kidnapped by a strange entity claiming to be God. It features bizarre and interesting puzzles, strange monsters to shoot with your handy shotgun, and unique and lovable characters to engage with in order to advance through Hell.
Thomas Brush: Designer
Pluto the planet eats asteroids in order to grow and regain his planetary status.
Summer Benton: Developer
Austin Brennan: Developer
Erik Reed: Developer
Adam Wentworth: Developer