Color Thief

Description:

Manipulate color to explore ancient ruins, bring vegetation to life, and activate mechanical devices. Play as a chameleon exploring an abandoned temple and solve puzzles to learn about the past. In the game, color works as an energy source – bringing life to plants, fluidity to water, or activating mechanical objects. The player uses this knowledge to solve puzzles to move forward and learn about the world.  

Trouble Impact

http://www.troubleimpact.com

Developers

Cat Musgrove: Designer, Artist
Issam Khalil: Programmer

Austin, TX

Colours and Shapes

Description:

Colours and Shapes is designed to give children an easy way to learn simple gameplay mechanics with family friendly competition. Players draw from a central deck to create colored matches in a race to the most points. Two to four players can dive into "Colours and Shapes" with gameplay options such as "Duel," "Team," "Free-For-All" and "Mexican Standoff."

"Colours and Shapes" teaches children strategy as each player's character card comes with a special ability, such as revealing the top four cards of the deck. The game can also turn around quickly thanks to white cards that act as any color and black cards that eliminate a matched card from another player's set.

Products for Robots

http://www.productsforrobots.com

Developers

John Posey III: Designer
Chris Goodrich: A.R.T.

Athens, GA

Ghost Shards Inquisitor

Description:

"A crime has been committed that could unravel the delicate fabric of Velencia's government. Follow Inquisitor Rysen D'Largo into the intrigue..."

Ghost Shards Inquisitor is a 2D mystery, adventure game set in the high fantasy world of Xale.

Nerd Bomb Studios

https://nerdbombent.wordpress.com

Developers:

Scott Lawson: Producer, Artist, Programmer, Director
Stephanie Southwell: Co-Producer/Art/Marketing
Brittany Higgins: Co-Producer/Writing
Cody Smith: Art
Christina Neese: Music & Sound

Lexington, SC

Into

Description:

Into, or, I Turned My Autobiography Into a Fictional Second-Person Surreal Coming-Out-Of-Age Dramedy and Now My Life Is Happier

Observe two characters, and take part in their dialog and wandering focus, as they come to know each other… or come to know themselves.

Animal Phase

http://animalphase.com/

Developers:

Charle Taylor Elwonger: Designer, Developer, Writer

Austin, TX

Magneta

Description:

Magneta is a fast-paced 2.5D platformer about controlling your character's coefficient of friction. It was created in Unity, and a controller is recommended. Having low friction raises energy depending on velocity, and having high friction uses energy to climb steep slopes.

Developers:

Wynton Redmond: Designer/Artist
Alex Young: Code/Character Modeler
Christian Weeks: Environment Modeling/Effects
Chi-Chen Lee: Animation/Modeling
Chandler Pobis: Sound

Clemson, SC

Metacell: Genesis

Description:

Metacell is a sci-fi thriller being told over five different story arcs, each with its own unique gameplay experience. The first installment, Genesis, is a puzzle game that uses different variations of the match 3 mechanic.

Products for Robots

http://www.productsforrobots.com

Developers

John Posey III: Designer
Chris Goodrich: A.R.T.
Scott Andrews: Music Dude
Tom DiCeasre: Coder

Athens, GA

MiniPirates

Description:

It is an arcade style pirate themed game where your only goal is to become as rich and powerful as possible. Destroying other ships and sailing over their wrecks will earn you gold that you can use to upgrade your ship back at Pirate Port. Watch out for pirate hunters, they are after the bounty on your head and are quite formidable.

Developers:

Jeremy Day: Designer

Columbia, SC

Nurbits

Description:

Nurbits is a puzzle game where players apply neuroscience principles to solve puzzles and make music by hooking up computer chips in the brains of the members of a robot band.

Cogent Education

http://www.nurbits.com

Developers:

Stephen Borden: Project Lead
Jef Freydl: Artist
Brian Ruggieri: Programmer
Dominique Edwards: Artist
Scott Malo: Artist

Athens, GA

Open Corey's Door

Description:

Some cases of obsessive compulsive disorder won't allow for the individual to leave the room without going through a sequence of events by memory first. Our game puts you in their steps. You must repeat multiple steps in order, by memory, to open the front door of your house.

Developers

Nick Compton: Artist
Chris George: Developer
Alex Hollums: Developer
David Phillips: Developer

Madison, AL

Pinstripe

Description:

Pinstripe is a 2D adventure game about an ex-minister named Teddy who must explore Hell in search of his daughter Bo, who has been kidnapped by a strange entity claiming to be God. It features bizarre and interesting puzzles, strange monsters to shoot with your handy shotgun, and unique and lovable characters to engage with in order to advance through Hell.

Developers:

Thomas Brush: Designer

Greenville, SC